Monday, 22 October 2012

Concept Artwork

I will try and post all of my work which I will be doing on Concept Art on this post.


These are some simple silhouette drawings for the project we were all set. I covered the bottom three using tone and shading. The top three are completely black and are used to be completely descriptive fully black drawings. Creating a piece of concept art can at some points be extremely difficult and challenging to do. there are lots of various ways of creating a piece of concept art but creating silhouettes is one of the easier ways of giving the artist a good stand point to start generating ideas. In a normal studio there would be hundreds of silhouettes created for a section of a game. The importance of silhouettes is that they have to instantly look like what you're trying to create, for example, the bad guy or the vehicle to ride on. The reason why silhouettes are a very good way of creating ideas and concepts is because when you first create them they only have to be very quick, simple sketches. They can even be created as quickly as a few seconds put into it. Some don't have to even be blocked out as to create an idea for the viewer and yourself, they can be as basic as line drawings.

Monday, 8 October 2012

Perspective Drawing and Composition tips

Perspective Drawing and Composition tips
1 Point Perspective
One point perspective is where the artist will draw whatever it is they’re drawing to a single point. This point is called the View Point. When starting a drawing, mapping out where the View Point is in comparison to the canvas is a very helpful way of drawing in landscapes and scenery. The View Point can be anywhere on the canvas, even sometimes artists locate the View Point off of the canvas.  

2 Point Perspective
Two point perspective is where the artist will draw their piece to two different View Points. It’s the same way with the one point perspective which the artist will draw the objects and landscapes in the scenery but using the two point perspective makes the whole feel of the drawing very different to something not drawn in two point perspective. The difference between one point perspective and two point perspective is that there are two View Points and there is a horizon in two point perspective. This helps showing the depth of certain parts of your image.
Fibonacci Spiral
Fibonacci Spiral or a Golden Spiral is the ‘Perfect’ spiral. It follows the most accurate way a spiral follows a true force, from by gravity. The typical usage of a Golden Spiral is from an artist who intentionally want’s to draw the eye of a person in a specific way around the image they have created. Its most common use is for pieces of photography work where the photographer will purposely set objects in the photo in the line of the spiral.
Rule of Thirds
The rule of thirds is a way to lay out the certain things going on in the scene or image which you’re trying to draw or paint, even photographers use this method in their work. The reason that people use the rule of thirds is because each small dot on the image is where the eyes are typically drawn to. How you would use this is, put all of your key points on or around the small dots so that it helps the viewer’s eyes be quickly and effectively drawn to them. 

Monday, 24 September 2012

Tone and Value

This is a piece of concept art I have taken from the game Torchlight 2
and then I have grabbed all of the colours used in the piece and
put them to the side of the drawing.
Colour, Tone and Value
This is to show shading and shadow on
standardized 3d shapes.

There are three primary colours. Red, Blue and Yellow.
There are three secondary colours. Green, Purple and Orange.
There are 'Complementary' colours. They are opposite one another on the colour wheel.
The wheel is split in half around the Yellow and Purple areas.
A Tint is where a layer of white is added to the original colour.
A Shade is where a layer of black is added to the original colour.
Hue is another word for colour.
Saturation is how intense a colour is.
Value is how light or dark a colour is.
Monochromatic is the use of the same colour but with tints and shades to create other colours.
Analogous colour schemes are two colours directly close to each other on the colour chart.
An Equilateral triangle are a triad of colours like the primary or secondary colours.
An Isosceles triangle are colours which are called split complimentary colours.
A square on the colour wheel are complimentary colours combined with tertiary colours.

This is showing the variation in shades and tints. 


I have highlighted the different areas to show where the depth is and what is at the same level with what.
Green = Foreground
Red = Behind Foreground
Yellow = Immediate Background
Blue = Far background
The further away something is changes how strong the colours are of that specific piece of scenery due to the value being of a lower quality than the value of the foreground.

Tuesday, 18 September 2012

My summer 2012

Over the summer the class was given a project to produce a piece of concept art about a segment from a book.

The segment is as follows~: “In our little fishing village of Yoroido, I lived in what I called a “tipsy house”. It stood near a cliff where the wind off the ocean was always blowing. As a child it seemed to me as if the ocean had caught a terrible cold, because it was always wheezing and there would be spells when it let out a huge sneeze – which is to say there was a burst of wind with a tremendous spray. I decided our tiny house must have been offended by the ocean sneezing in its face from time to time, and took to leaning back because it wanted to get out of the way. It would have probably collapsed if my father hadn’t cut a timber from a wrecked fishing boat to prop up the eaves, which made the house look like a tipsy old man leaning on his crutch.”

My final piece of work -